Hello,
In my game i have a weapon option which is the RPG launcher.
When i create the child, even though it shouldnt, the rocket wont play its timeline.
the original idea was to keep it stopped at frame 1 until it touches something at which time i would play it, the animation would be an explosion.
Essentially the code just makes a new bullet child, and in the collision detection, i have code to go "gotoandplay", and thats it, nothing is stopping it, so why doesnt it play? ther eisnt a single stop() in my code, reffering to this, so why wont it work?
when i do "gotoandplay" it stays stopped on the new frame.
pleas help!
Child movieclips wont play
Tuesday, May 15, 2012
[Action Script] Child movieclips wont play May,2012
Posted by Bimo Hery Prabowo at 3:13 AM
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