Friday, June 8, 2012

[Action Script] What formats of Shaders (CG, GLSL, HLSL) can I apply to Shader objects? June,2012

The constructor of the Shader class receives a ByteArray as a parameter. What file format I can provide for this ByteArray? CG, GLSL or HLSL?

Thank you in advance any help. =)
What formats of Shaders (CG, GLSL, HLSL) can I apply to Shader objects?

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